Pentru cei care nu aveti joburi de facut bani pe server
Faceti si voi un Fs cu:
Faceti si voi un Fs cu:
- Cod:
#include <a_samp>
#define COLOR_DARKGOLD 0x808000AA
#define COLOR_RED 0xFF0000AA
#define COLOR_YELLOW 0xFFFF00AA
new TruckingJob[256];
new JobStatus[256];
public OnFilterScriptInit()
{
AddStaticVehicle(499,1655.1216,-1806.7058,13.2722,89.1432,0,0); // --Spawn1
AddStaticVehicle(499,1655.7910,-1820.5070,13.2732,89.5607,0,0); // --Spawn2
AddStaticVehicle(499,1654.5166,-1837.5059,13.2737,90.1605,0,0); // --Spawn3
AddStaticVehicle(499,1599.0535,-1791.3358,13.0810,271.2589,0,0); // --Spawn4
AddStaticVehicle(499,1603.0015,-1824.4679,13.1864,270.6521,0,0); // --Spawn5
AddStaticVehicle(499,1602.8961,-1837.0936,13.2257,270.2492,0,0); // --Spawn6
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/courier", cmdtext, true, 10) == 0)
{
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 499)
{
JobStatus[playerid] = 1;
TruckingJob[playerid] = 1;
SetPlayerCheckpoint(playerid,1110.5992,-1327.9216,13.7145,10);
new name[MAX_PLAYER_NAME], string[48];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "* %s is now a Courier.", name );
SendClientMessageToAll(COLOR_YELLOW, string);
return 1;
}
SendClientMessage(playerid, COLOR_RED,"You have to be in a courier truck to start the job");
}
return 0;
}
public OnPlayerEnterCheckpoint(playerid)
{
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 499)
{
if(JobStatus[playerid] == 1){
JobStatus[playerid] = 2;
SetPlayerCheckpoint(playerid,2452.3928,-2570.7349,14.0369,10);
SendClientMessage(playerid,COLOR_YELLOW,"* Please go to the next mark, and you'll be payed!");
}else{
JobStatus[playerid] = 1;
GivePlayerMoney(playerid,400);
SendClientMessage(playerid,COLOR_YELLOW,"* You have finished the job!");
TruckingJob[playerid] = 0;
DisablePlayerCheckpoint(playerid);
}
}
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 499)
{
SendClientMessage(playerid, COLOR_RED, "* You can start the truck-mission with /truck");
}
return 0;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
if(TruckingJob[playerid] == 1)
{
TruckingJob[playerid] = 0;
SendClientMessage(playerid, COLOR_RED, "* You have left your job, you won't be payed.");
DisablePlayerCheckpoint(playerid);
}
}